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Changelog

07/09/2022 

Version 0.1


* Development of base game started

* Added Luuteria and Newterra maps

* Added Intro Cutscene

* Added Djinrae Forest

* Added Port Haven

* Added Hallovalle Forest

* Added Luuteria Docks


Plugins:


* Added MZ3D Plugin Support

* Added Visutella and Yanfly Plugin


08/09/2022

Version 0.2


General: 


* Development of DLC #1 "Shadow of Osidius" started

* Added Desert of Osidius

* Added City of Azuros

* Added path to Djinrae Forest and Luuteria Docks from overworld

* Added nighttime maps

* Added day/night cycle

* Added clock UI

* Completed Temple #1 "Earth Temple"

* Started development of Temple #2 "Ice Temple"

* Redesigned Ice Altar

* Added Mount Elessaae Summit

* Added Summit Boss


Plugins:


* Added CGMZ CoreEngine 

* Added CGMZ Credits 

* Added KOTC Minimap 

* Added MOG Title Splash Screen 

* Added MOG Weather System EX


Bugs:

* Clock UI currently not functioning as intended

* Lighting plugin commands not activating on re-entry of areas

* Cutscene camera function not resetting on next plugin command


09/09/22

Version 0.3


* Added Luuteria mountainscape

* Added Luuteria Castle

* Added first version of in-game end credits UI

* Resigned several towns/villages (Port Haven, Summit Town and Castle Luuteria)

* Resigned windows and doors

* Resigned various foliage

* Resigned and added various background music

* Added sound effects to world objects (doors, porticulus, etc)

* Resigned Port Haven interiors

* Added fully redesigned icons


10/09/22


* Started development of Halloween 2022 Limited-Time Event

* Added Halloween NPCs and other various assets

* Removed clock UI

* Removed several camera changes in cutscenes due to previous

unresolved bug discovered in Version 0.3

* Added functioning flashlight

* Added more various sound effects and background music

* Removed KOTC Minimap until future rework


10/30/22


* Halloween 2022 Limited-Time Event/Quest released

* Halloween 2022 Rewards released (Mayor Tom Outfit and XP Chest)

* Removed day/night cycle (^temporarily until fixed in future update)


Plugins:


* Added CGMZ Quest Journal


Bugs:

* Day/Night automated cycle is currently very buggy and much like

the clock UI, it needs to be completely reworked from the ground up.

As it stands, this feature is an integral part of the game and will 100% be fixed at some point  in the near future.


11/03/22


* Added vast library of 3D models by Khanh1984 and others

* Started development of Christmas 2022 Limited-Time Event

* Addded various Christmas/Holiday themed NPCs and assets

* Added Christmas background music and sound effects

* Added custom ladder script

* Added custom first person chair animation

* All base game inns remastered

* Early development for purchasable properties

* Early concept development started on universal bank system

* Reworked Castle Luuteria exterior


11/20/22


* Added Santa's Workshop

* Imported 3D Christmas trees and presents models

* Added Port Haven Purchasable Home

* Added functionality for MZ3D custom meshes

* Added quest journal for Christmas Event 2022


11/26/22


* Completed Santa's Workshop

* Port Haven Remastered

* Summit Town Remastered

* Various base game cutscenes remastered

* Christmas Limited-Time Event 2022 Event 25% complete


Bug Fixes: 

* MZ3D camera feature is now working and as such several cutscenes have been reactivated!

(Examples: Intro cutscene, leaving Luuteria, Halloween and Christmas cutscenes, etc)


12/09/2022


* Haven Home furnished and ready for sale

* Early development on wildlife started

* Several new locations have been added:

   * Mount Valerica (Newterra)

   * Castle Greymoore (Newterra)

   * Pengu Isle (Newterra)

   * Castle Luuterias (Luuteria)

   * Middleton (Luuteria) 

* Early development of 3D character models added


07/12/2023

1 Year Anniversary MEGA Upate 


As explained in the FAQ, I always had a choice between daily/weekly/monthly updates but I felt the game was in need of such reworking that I wasn't going to post weekly updates, when then turned to no monthly updates as well and I apologize. Without further explanation, here's what  the one year anniversary update brings:


* Luuteria and Newterra overworld completely reworked

* NPCs converted from 2D to 3D - 75%

* Several important cutscenes added to the main story

* Hallowvalle Forest completely reworked

* Official Companion Guide Available Now!

* Airship added

* Earth, Ice and Fire temples are D O N E, one more to go

* Animated objects slowly being import (grandfather clock, drawers with doors/shelves, etc)

* 

Copyright © 2022 The Tales of Newterra 

Eternity Productions - All Rights Reserved.

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